Entorno inmersivo para la formación sobre el funcionamiento de estaciones de bombeo de agua y sistemas contra incendios
PDF (English)
HTML (English)

Palabras clave

entorno inmersivo
realidad virtual
sistema contra incendio

Cómo citar

Cevallos Betún, S. A. (2023). Entorno inmersivo para la formación sobre el funcionamiento de estaciones de bombeo de agua y sistemas contra incendios. Universidad Ciencia Y Tecnología, 2023(Special), 90-103. https://doi.org/10.47460/uct.v2023iSpecial.724

Resumen

Este artículo tuvo la finalidad de crear un simulador de realidad virtual 3D para el entrenamiento en el área de automatización, convirtiéndose en una solución de entrenamiento para el monitoreo, control y operación de una estación de bombeo de agua y sistema contra incendios. Para el levantamiento de la infraestructura industrial del entorno virtual se utilizó un software de diseño y el motor gráfico Unity3D que desarrolla con mayor detalle y realismo la virtualización de los elementos que intervienen en el proceso. La interfaz de los dispositivos periféricos, como las gafas de realidad virtual permiten la interacción e inmersión entre el usuario y el entorno virtual para complementar la experiencia de aprendizaje. Dentro del entorno inmersivo, el operador puede ver el estado del proceso y las acciones que se generan a través de los objetos e instrumentos virtuales creados en el entorno 3D.

https://doi.org/10.47460/uct.v2023iSpecial.724
PDF (English)
HTML (English)

Citas

J. L. Maples-Keller, B. E. Bunnell, S.-J. Kim, and B. O. Rothbaum, "The Use of Virtual Reality Technology in the Treatment of Anxiety and Other Psychiatric Disorders," Harv Rev Psychiatry, vol. 25, no. 3, pp. 103–113, May 2017, doi: 10.1097/HRP.00000000000000138.

K. Zhang, J. Suo, J. Chen, X. Liu, and L. Gao, "Design and Implementation of 20 Fire Safety Education System on Campus based on Virtual Reality Technology," Sep. 2017, pp. 1297–1300, doi: 10.15439/2017F376.

J. Q. Coburn, I. Freeman, and J. L. Salmon, "A Review of the Capabilities of Current Low-Cost Virtual Reality Technology and Its Potential to Enhance the Design Process," J Comput Inf Sci Eng, vol. 17, no. 3, Sep. 2017, doi: 10.1115/1.4036921.

X. Zhang, "The College English Teaching Reform Supported by Multimedia Teaching Technology and Immersive Virtual Reality Technology," in 2019 International Conference on Virtual Reality and Intelligent Systems (ICVRIS), Sep. 2019, pp. 77–80, doi: 10.1109/ICVRIS.2019.00028.

L. Jacho, B. Sobota, S. Korecko, and F. Hrozek, "Semi-immersive virtual reality system with support for educational and pedagogical activities," in 2014 IEEE 12th International Conference on Emerging eLearning Technologies and Applications (ICETA), Dec. 2014, pp. 199–204, doi: 10.1109/ICETA.2014.7107584.

J. E. Naranjo, D. G. Sanchez, A. Robalino-Lopez, P. Robalino-Lopez, A. Alarcon-Ortiz, and M. V Garcia, "A Scoping Review on Virtual Reality-Based Industrial Training," Appl Sci, vol. 10, no. 22, p. 8224, Nov. 2020, doi: 10.3390/app10228224.

Gisbert Cervera, Mercè and Esteve Mon, Francesc Marc. Exploring the educational potential of 3D virtual environments. Theory of Education. Education and Culture in the Information Society, vol. 14, no. 3, pp. 302-319. 2013. Retrieved from http://www.redalyc.org/articulo.oa?id=201029582015.

Flores Cruz, Jesús Alberto; Camarena Gallardo, Patricia; Ávalos Villarreal, Elvira. Virtual reality is an innovative technology applicable to the teaching process of engineering students. Apertura Magazine, vol. 6, no. 2. 2014. Retrieved from http://www.udgvirtual.udg.mx/apertura/index.php/apertura/ article/view/547/369

J. A. Romero, W. D. Quero, J. S. Sánchez, and V. H. Andaluz, "Training assistant for industrial processes through augmented reality," ACM Int. Conf. Proceeding Ser., 2019, doi: 10.1145/3369255.3369295.

T. S. Mujber, T. Szecsi, and M. S. J. Hashmi, "Virtual reality applications in manufacturing process simulation," J. Mater. Process. Technol., vol. 155–156, 2004, doi: 10.1016/j.jmatprotec.2004.04.401.

D. C. C. Peixoto, R. F. Resende, and C. I. P. S. Pádua, "An educational simulation model derived from academic and industrial experiences," Proc. - Front. Educ. Conf. FIE, 2013, doi: 10.1109/FIE.2013.6684914.

J. Amaquiña, "Development of a 3d virtual reality environment with immersion capability that emulates the launch and reception of a pipe scraper (PIG), oriented to training within the oil industry," National Polytechnic School, 2018.

A. Cardoso et al., "VRCEMIG: A virtual reality system for real-time control of electric substations," Proc. - IEEE Virtual Real., 2013, doi: 10.1109/VR.2013.6549414.

R. Mauricio and P. Rai, "Level Variable Cascade Control System for Process Control Learning," ESPE, 2018.

W. X. Quevedo Pérez, "Implement a teleoperation scheme for a mobile manipulator robot maneuvered through haptic devices, to increase the transparency of the remote site, through virtual reality and augmented reality environments, at the local site," ESPE, 2016.

V. Andaluz et al., "Unity3D Virtual Animation of Robots with Coupled and Uncoupled Mechanism," vol. 1, no. ii, 2016, doi: 10.1007/978-3-319-40621-3.

Creative Commons License
Esta obra está bajo licencia internacional Creative Commons Reconocimiento 4.0.

Descargas

La descarga de datos todavía no está disponible.